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Short-Term
Certificate Courses in

Gaming, Animation & VFX and Filmmaking

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31+Years of Legacy

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Unreal Engine Authorized Instructors 

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Experiential Learning

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Placement Support

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Start-up Support

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6 Months No Cost EMI available

Eligibility : 17 years and above 

Batch Starting from 3rd June

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150

+

International Wins

99

%

Placement Record In 2023

Lifetime

Alumni Placement Support

15K

+

Successful Alumni

Our Programs

Animation (Maya/Blender): Computer generated images and animations are everywhere, in Movies, Television, Games, Virtual Reality etc. and its usage is growing at a rate of 35% making it one of the fastest growing industries today. By gaining mastery in the Industry standard Autodesk Maya software along with Substance Painter for texturing, you can be a productive part of this amazing Animation Industry.

Visual Effect (Nuke/Houdini): This course is an Industry oriented portfolio driven program in Visual Effects designed to power students to become professionals in different specialisations like Motion Graphics & high end Compositing which are high demand skills in the industry. The program provides a strong foundation in tools and the student will master cutting edge techniques used in the industry. The learning outcome is a high quality portfolio reel showcasing their Visual Effects skills. This program also provides a strong foundation in tools and the student will master cutting edge techniques used in the industry leading software Houdini The learning outcome is a high quality portfolio reel showcasing their FX skills in Houdini.

  •  Gain an edge over your competition with this course in Animation with Maya. The global animation industry is growing at an exponential speed, increasing the demand for exceptional animators, designers and illustrators. Our Short-Term Animation course will train you in the industry-standard Autodesk Maya software, along with Substance Painter for texturing, making sure that you remain a step ahead of the competition and become a game-changer in the industry.

    Introduction to 3d With Autodesk Maya

    • Introduction to Maya

    • Interface and first steps with 3D tools

    • What is Maya?

    Modeling

    • Introduction to modeling

    • Modeling nurbs surfaces

    • Retopologizing high density surfaces

    • Polygonal modeling of hard surfaces

    • Polygonal modeling of organic surfaces

    • Texts in 3D and SVG vector

    Digital Sculpting

    • Digital sculpting with zBrush

    • Organic sculpting with zBrush

    • Introduction to sculpting with zBrush

    Lighting

    • Introduction to lighting and its artistic aspects

    • Studio / product lighting

    • Lighting with Arnold

    • Outdoor lighting

    Textured

    • Introduction to texturing

    • Types and techniques of texturing

    • Texturing techniques with Substance Painter

    • What are UVs? What are they for?

    • Organic texturing with Maya

    Creation of Materials

    • What are the materials?

    • Special utilities for creating materials

    • Creation of basic materials

    • Creation of complex materials with Arnold

    Render

    • Application of lighting techniques

    • Render for AOVs tax passes

    • Creating materials together for image completion

    • Composition of images with Photoshop

    Animation

    • Introduction to animation and animation methods

    • Traces and special deformers

    • Practical exercises

    • Introduction to character animation

    Rigging

    • Initiation to the creation of setups for animation

    • Geometry setups

    Dynamics

    • Initiation to the dynamic systems of Maya

    • Nucleus Systems with Nparticles

    • Maya fluids for simulations of explosions and gases

    • Rigid and breakable bodies

    • NCloth tissue deformation systems

    • Procedural modeling with Mash

    Nhair Hair System

    • Introduction to the NHair hair system

    • Creation of long hair

    Final Project

    Create an Animation Project with the skills you have mastered

  • Curriculum :

    Formerly taught at FX School, this course is now offered by Pearl Academy.

    Foundation in CG & VFX 

    • Introduction to Animation and Motion Graphics. 

    • Introduction to CG fundamentals. 

    • Basic concepts of Compositing and Matte Painting

    • Understanding Production Pipelines. 

    • CG modelling and modular worldbuilding

    • Creating an animated VFX scene or Motion Poster

    Motion Graphics

    • Thumbnail and Background Matte Creation 

    • Introduction to 3D Layers and Camera in After Effects 

    • One Point Tracking, Two Point Tracking & Offset Tracking

    • Specialisation Project

    • Basics of Compositing

    • Introduction to Basics of VFX Filmmaking 

    • Freeze Frame Animation 

    • Planar Tracking, 3D Tracking & Vector Tracking

    • Rotoscope Techniques 

    Compositing

    • HUDs Creation and Comping 

    • Working with Nodes

    • Roto and Roto-paint

    • Compositing CG elements

    • Set extension

    • Introduction to Nuke

    • Tracking and Matchmoving

    • Keying

    • Matte Painting

    Professional Portfolio Project 

    • Concept research and selection. 

    • Working in a mentored studio-like environment. 

    • Meeting tight deadlines for project submissions. 

    • Create a Project Pitch using storyboards

    • Students guided throughout this process

    • Ensuring a professional industry-ready product.

  • Curriculum :

    Animation, VFX & Motion Graphics

    • VFX & Motion Graphics

    • CG Animation

    Houdini Specialisation

    • Interface and Workflow

    • Materials and Textures

    • Simulation

    • Procedural Modeling

    • Lighting and Rendering

  • Applicants seeking admission to the Animation and VFX Course must be a minimum of 17 years old and have successfully completed Class X from any recognized educational board.

No Cost EMI - For Short-Term Certificate Courses

Pearl Academy has collaborated with GrayQuest, a loan provider financial institution that will help you pay the fees for Short-Term Certificate Courses in equated monthly installments via a 6 months No Cost EMI plan. It is an easy and convenient way to pay your course fee.

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Paarth Kadam

Faculty -  Game Design and Development

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Raj Salagre

Senior Faculty - Game Design and Development

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Meghana KP

Faculty - Game Design

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Emanuel Maia

Dean - Technology & Innovation

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C B Arun Kumar

Dean - Design, Film, Gaming

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Prashanth P

Faculty - Virtual Production and VFX

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Mazdiar Santoke

Senior Lecture - VFX and Animation

Our Faculty

Our Faculty

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Don't Just Learn, be the Game

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